﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Config.Csv.CsvCls
{
	public partial class Mod_Blueprint
	{
		/// <summary>
		/// 蓝图所处方格位置（根据配置表来，配置表是从1开始的）
		/// </summary>
		public int Place_Convert
		{
			get
			{
				return Convert.ToInt32(Place);
			}
		}
		/// <summary>
		/// 等级
		/// </summary>
		public int Level_Convert
		{
			get
			{
				return int.Parse(Level);
			}
		}

		/// <summary>
		/// 所需点数
		/// </summary>
		public int Points_Convert
		{
			get
			{
				return int.Parse(Points);
			}
		}
	}
}
